Quote:
Originally Posted by BSDfan666
What lead you to believe OpenBSD's ossaudio(3) wrapper is broken or incapable? as I said, many things in the ports tree use it.. ossaudio(3) and libsndio(3) are essentially alternative frontends to the native audio(4) API.
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If that backend supports live mixing of many audio sources from different sound frontends, then its very good, but if it is not, then its just another sound api/layer.
Quote:
Originally Posted by BSDfan666
I'm not aware of the statistics, but many people use the Esd/aRts/Jack flavours instead of OSS directly. (Due to it not being a "requirement" of the API to concatenate multiple audio streams into 1.)
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And from where this shit come from? Linux. As a workaraounds for poor ALSA/Linux OSS implementation.
Quote:
Originally Posted by BSDfan666
I myself don't use the Esd/aRts/Jack flavours of ports due to the often complex configuration requirements.. as a punishment, I can only listen to sound in 1 application at a time..
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... and that is why we encourage to use OSS code from FreeBSD / OSS4, you can have live in kernel mixing of even 256 sources of the sound, OSS channels, you can have runnig mulitple esound/arts daemons without any problem if you even want, that is flexibility and power.
Quote:
Originally Posted by BSDfan666
Let's just close this topic, I respect both of you immensely.. in many matters were likely agree 100%.. but it is clear this isn't one of them.
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Its olny discussion mate, we do not scream here, we only talk I do not see any reason to close this thread.
I also respect you, if you got other impresion, then let me correct it, I respect you very much.