Let's just make this clear:
The problem was caused by incorrect COPTFLAGS. It built a broken world, which will crash when certain functions are run. As it happened, the first thing you noticed was portsnap.
Remove COPTFLAGS and CFLAGS from your make.conf and rebuild your world. For safety, rebuild any ports you have compiled as well.
To repeat: your problem is your COPTFLAGS setting.
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The only dumb question is a question not asked.
The only dumb answer is an answer not given.
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