LBreakout2 - When I start it from a terminal it lists all the sound files it tried to open and at the end of each line it has (Audio device hasn't been opened). After I exit the game it displays the following:
Client finalized
GUI finalized
STK finalized
SDL finalized
BurgerSpace - The message *** Sound device not available *** appears on the game screen.
LTris - This gives the messages:
audio_open: can't open audio device: Couldn't set audio blocking mode
sound_chunk_load: cannot load WAV 'click.wav' as audio device isn't initiated properly
Game - No audio: Couldn't set audio blocking mode
LMarbles - Similar to LTris
sound_chunk_load: cannot load WAV 'teleport.wav' as audio device isn't initiated properly
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